If you are using PipeWire and do not have any sound in games utilising FMOD as an audio backend then you may require pipewire-alsa. Next, create nf file in your fontconfig directory with the following content or if the file already exist, append only the alias section to the file: The problem is that Bitstream Vera Sans is configured as the system primary default font for latin sans-serif fonts.įirst, make sure that per-user font customization files are enabled, i.e. In practice, any characters other than latin ones are not working. Squares or invisible symbols, special characters and cyrillic letters in Source-based gamesĪny special character may produce a square or an empty space mark in the game, main menu and game console. So you have to disable Wayland in /etc/gdm/nf: You will only see a blank screen or even flickering when connecting to a Steam host running on Wayland. Install lib32-libcurl-compat and run the game with LD_PRELOAD=libcurl.so.3.Ĭurrently Steam Link does not work with Wayland. Missing libcurl.so.4 or version CURL_OPENSSL_3 not found Install lib32-openssl-1.0-hardened AUR and run the game with LD_LIBRARY_PATH=/usr/lib/openssl-1.0. Some Steam games are built against OpenSSL 1.0. Reason: The OpenSSL 1.0 package has been dropped, this page replaces it with a hardened version from the AUR, are there still games affected? (Discuss in Talk:Steam/Game-specific troubleshooting) Users also describe if they had to apply tweaks. You can filter searched reports by Linux distribution and by hardware. The following links offer even more fixes and tweaks for various games which would otherwise exceed this article's purpose:įor games running with Proton, you can check the ProtonDB which lists a lot of useful user reports for specific games. Link bug reports and sources of workarounds.Use "game directory" or the GAME pseudo-variable to refer to a game's directory.When the text reads " run the game with FOO=bar" it is implied that you either update your launch options or run the game from the command-line with the environment variable. The GAME pseudo-variable is used to refer to a game's directory. Next week I hope to have more on our new incap system as well as our new vulnerability/weakness system as well as the Sharpshooter Skill tree.This page assumes familiarity with the Steam#Directory structure, Steam#Launch options, environment variables, the Steam runtime and shared libraries. Rapid Fire - Do 3% more damage with commando weapons and shoot 3x faster with all weaponsĪnother Mercenary is joining the crew with the next update as well! While I can’t speak about our new favorite Australian Rae Higgens just yet, you can be sure in the knowledge that she is on her way. Professional - Reload weapons at full speed and switch weapons twice as fast Hollow Point Rounds - Commando Weapons do 25% more damage and have 50% less recoilĮat Lead - Get another 50% increase in mag size for Commando Weapons Health Increase - Increased health and Armor by 25%Īmmo Vest - Carry 2 extra mags per commando weapon Impact - Commando weapons have 150% increased stumble power Large Mags - Commando Weapons have 50% increased mag sizeīackup - Pistol and knife do 60% extra damage and 50% faster weapon switch Tactical Reload - Reload 20% faster with commando weapons The skill tree has also been updated to support those who enjoy playing the role more tactically and those who want to use more bullets to deal with the problem. Mad Bomber - Shoot and reload in near real timeĬalling out cloaked Zeds has been made a passive perk joining Night vision, reload speed, zed time extension, health bar detection, cloaked enemy damage and weapon damage. Sonic Resistant Grenades - Demolition weapons have a 100% chance of avoiding siren scream destructionįragmentation Rounds - AoE of your explosions increase by 50% but AoE damage is reduced by 30%Īrmor Piercing Rounds - Direct hits to a critical zone will do an extra 50% more damageĬoncussive Rounds - The hit reaction, stun, stumble and knockdown of all demo weapons is increased by 50%ĭestroyer of Worlds - Previously nuke, this has been tweaked slightly High Impact Rounds - Do 25% more damage on a direct hit with demo weapons, but lose 3 ammo from the max ammo count per weaponĮxtra Rounds - Increase max ammo by 5 for every demo weapon We’ve also made some revisions to last week's new Demo skill tree as we’ve been playtesting and gathered community feedback which I would like to outline below:īombardier - Explosive demo weapons now do 25% more damage We have also modified the spread on the HX-25 to make it more reliable at hitting the center of what you aim at as well. So those of you who enjoyed those skills can continue to use them now more than ever. Grenade Supplier, On Contact and Door Traps are now all passive skills for the Demolitions Perk. First I want to cover some of the new perk passive the Demo has that I forgot to mention in the main post last week.
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